Scopes and opportunities in programming: Our world is changing ,our generation is shifting toward technology.world is moving to achieve speed of light and internet is shifting toward a highest speed of 5G .Everything is changing and new technology also ask for change in older technology. And programming give you that opportunities to make improvements in older technology. So you can think how much programming is important. Scope in programming: There are many scope and some of the posts are here: Robotics-you can go with robotics because robotic brain need programming and robotic engineer are popular and reputable job in our society Software engineer- demand of software are increasing in modern world and every business need apps and software. Website devloper- website become a part of our business in modern era so this bring a good opportunity . Game devloper- games are becoming popular in our era so this is also a opportunities for the programmers.
Wich language should we learn to be a game devloper: Game development industry is becoming a sunrise industry in our modern era and some students wants to make their career in game development field. In this post we will discuss the most important thing for game development that is programming . Programming is the sceleton and backbone of the game . Language used for game programming: C sharp JavaScript Python These are some of the language that can be used for game development. But most commonly used language is c sharp and I suggest you to learn c sharp Because it is easy to learn . So most of the game programmers use c sharp.
What are game engine and Wich is best: Game engine are the platform where we get tools that are necessary for the game development. It provides many tool that makes our work easy and we can make a game easily. Types of game engine: 2D 3D 2D game engines: Monogame Buildbox Game maker Construct Unity Etc. 3D game engines: Unity Unreal EEtc. From the above game engines most commonly used engine is unity and unreal. I recommend unity to my audience.
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